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SkinMixer

SkinMixer: Blending 3D Animated Models

Siggraph Presentation

Datasets

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MIX AND MATCH ANIMATED MODELS

Skinmixer is a novel technique to compose new 3D animated models, such as videogame characters, by combining pieces from existing ones. Our method works on production-ready rigged, skinned, and animated 3D models to reassemble new ones. The resulting model preserves the quality of the input meshings (which can be quad-dominant and semi-regular), skinning weights (inducing believable deformation), and animations, featuring coherent movements of the new skeleton.

MODEL-BY-COMPOSITION

Our method enables content creators to reuse valuable, carefully designed assets by assembling new ready-to-use characters while preserving most of the hand-crafted subtleties of models authored by digital artists. Skinmixer allows for drastically cutting the time needed to obtain the final result.

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